AI Insights · Timothy · March 2024
Top 5 Cartoon Fantasy Games on iOS in New Zealand, Q1 2024
Discover the performance trends of the top 5 cartoon fantasy games on iOS in New Zealand during Q1 2024, based on Sensor Tower data.
In the first quarter of 2024, the top 5 cartoon fantasy games on iOS in New Zealand showcased varying trends in weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Candy Crush Saga from King had a strong performance in terms of revenue, peaking at approximately $38K in the last week of March. Weekly downloads experienced fluctuations, with a low of 831 in mid-February and a high of 1.6K in the first week of January. Active users saw a slight decline from around 23K at the start of the quarter to just over 21K by mid-February, before recovering to approximately 22K by the end of March.
Crossy Road by HIPSTER WHALE showed modest revenue, averaging around $60 per week, with a peak of $109 in mid-March. Weekly downloads fluctuated, starting at 1K in early January and dropping to around 300 in mid-March before rising back to 664 by the end of the quarter. Active users decreased from 4.5K at the beginning of the quarter to approximately 3K in late February, then slightly increased to around 3.5K by the end of March.
Pokémon GO from Niantic, Inc. consistently generated significant revenue, with a notable peak of $29K in mid-February. Weekly downloads remained relatively stable, ranging between 400 and 700, with a peak of 762 in mid-February. Active users showed resilience, starting at around 27K and peaking at 29K in the last week of March.
Minion Rush: Running game by Gameloft saw a steady increase in revenue, peaking at $109 in mid-March. Weekly downloads varied, starting at 677 in early January, dipping to around 300 in mid-March, and ending at 589 by the end of the quarter. Active users fluctuated, beginning at approximately 2.3K and seeing a slight decline to 1.9K in early March before rising to around 2.4K by the end of March.
Avatar World ® from Pazu Games Ltd experienced a steady revenue trend, peaking at $721 in late January. Weekly downloads started strong at 645 in early January, dipped to a low of 261 in early March, and recovered to around 400 by the end of the quarter. Active users began at 2.7K, peaked at 3.3K in late January, and stabilized around 2.9K by the end of March.
These insights reflect the dynamic nature of the mobile gaming market. For more detailed insights, visit Sensor Tower.